Parameters:
|
|
Blur Type
|
"Constant"
mode represents the real spin/zoom blur effect while "Soft" adds subtle
directional blur. One-Way variations add not only blur, but a
visual motion also.
|
Size
|
Controls
the
blur power. Value of 1.0 sets the maximum blur, but you can enter
in edit field values from -4.0 to 4.0 and get more blur, but with
a slightly reduced quality. Negative values set opposite-direction blur
for One-Way modes. |
Variation |
Controls
blur power variations. Variation slider allows you to set blur power
variations to 0.0 and vary only blur direction. |
Distribution
|
Controls
the blur distribution over the image. Higher values limit the blur
power in the center.
|
Direction
|
Controls
the blur direction. Value of 0.125 - spiral, 0.25 - spin blur.
|
Variation |
Controls
blur direction variations. You could have random variatianis
between radial, spiral and spin blur. Variation slider allows you to
set
blur
direction
variations to 0.0 and vary only other parameters. |
Center
|
Controls
the position of the blur center point. By keyframing the Center
control, you can have the effect center track your subject's movement. |
Variation |
Blur
center point variatons allow you to get more complex dynamic blurs or
motions. |
Blend
Mode |
Select
blend
mode. Almost all known blending modes are realized here.
|
Opacity |
Controls
the
blend opacity. Value of 0.0 is equal to 0% opacity (base image) 1.0 is
equal to 100% opacity (blended image). But while most effects stop here
in Radial Blend you can get mix between
blended and blurred image (values in range 1.0-2.0). Plus - you can
enter in edit field values from -20.0 to 20.0 and get other unusial
effects. |
Variation |
Time-varying
blending opacity produce random fade between original, blended and/or
blurred image, depending on Opacity value and Variation power. You have
full control over Opacity variations - Random, Variation and
Speed/Density controls. Variation edit field accept values from -10.0
to 10.0. In "Add" random mode or with a high variation values the
resulting Opacity value can get out of 0.0-2.0 range and produce flash,
negative and other unusual effects. |